Elias
Elias provides a fully spatialized game audio and adaptive music middleware engine designed for sound designers and composers. The platform features a visual scripting interface, real-time design capabilities without sound banks, and an API for custom tool integration. It supports major game engines like Unity and Godot, and is also utilized for interactive music in films, VR, and automotive experiences.
Gaming
Audio Technology
Software
Media
Automotive
Funding summary
- Total raised
- €4.6M
- Funding rounds
- 2
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